Since day 1 of release the search times were 5+ minutes and timing out when searching with more than one friend. The game thinks I should be near pro level so I literally can’t play with friends. Morons suggested because it was due to bad servers or a mix of console and pc players but no, it was always the current shitty MMR matching. Halo Infinite’s Bronze, Silver, Gold, Platinum, and Diamond rankings all have six ascending ranks within them. The same problem that plagued H5 in 2017 and forced us to stop playing because we literally couldn’t find games. Halo Infinite's ranked playlist puts players into ranks depending on their skill and performance, then shuffles players up and down those ranks as they play better or worse. Halo Infinite’s ranking system is split up into six sections, with 31 ranks in total. Halo Infinite Ranks: Ranking System Explained. You’d think even with strict MMR matchmaking that there should be relatively quick search times at release when the game is fucking FREE TO PLAY. The Halo Infinite ranks themselves are split into six different ranks, with multiple levels throughout. Here are the ranks available from lowest to highest ranking order: Bronze I to VI Silver I to VI Gold I. The highest rank you can get in Halo Infinite is Onyx, but getting it isn’t easy as you have to climb 5 more ranks to get here. Halo Infinites Ranked Matchmaking Is Whack As redditor u/donutmonkeyman explained: If you play an FFA game, there is a means within the data to discern your individual MMR at the time of that game. Congratulations on “20 million players” touching the game once. And these 5 Ranks have their own tiers which you need to climb. Like that actually matters when you’ve barely retained a fraction of them. When we all are on our phones longer than finding and playing actual matches then your system is objectively garbage.
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